God of War III Path To Olympus Experience Launches on GodofWar.com

March 9th, 2010

Hey God of War fans. We are excited to unveil Path to Olympus today, a new exclusive feature on GodofWar.com.

God of War Path to Olympus

So what is it?
In short, it’s a primer to get you prepared for March 16 when Kratos will storm retailers. Kratos has come a long way since his days as Captain of the Spartan Army, and the Path to Olympus episodes will take you through some of his most prolific and darkest moments, while providing the back story leading up the beginning of God of War III.

Who is it for?
This feature is for you if:

  • You are a new player and want to learn what all this Kratos mania is about.
  • You’re a gamer who has played the God of War games but are scratching your head trying to remember who Kratos killed, who has killed Kratos and everything in between.
  • And lastly, if you’re a hardcore fan that wants to experience, once again, some of Kratos’ most exciting and brutal moments before plunging into God of War III.

What to expect
We will be releasing new content leading up to launch that will quickly get you up to speed on the story, preparing you to take control of Kratos as he catapults towards his destiny in God of War III.

Take a look at some of the video content from the first chapter:

Click to begin!

One last thing to share. Many of the God of War developers are now on the GodofWar.com forums answering questions. Head on over to the community section of God of War and hear what they have been saying.

LittleBigPlanet: This Week in DLC

March 9th, 2010

Hey everyone, happy Monday! Mick Perona here again with your “This Week in DLC” goodness! And because it’s been crazy busy in the world of PlayStation, this week we’re combining the usual “Sack it to Me” post with today’s DLC update. Here’s what’s going on with LittleBigPlanet.

New This Week

St. Patrick’s Day Costume for LBP PS3 (FREE) – Celebrate St. Patty’s Day in your favorite LittleBigPlanet levels with this FREE costume!

LBP St. Patrick's

In Case You Missed It

Canyons Costume for LBP PSP (FREE) – Get a sneak peek of what’s in the Canyons Theme Pack with this FREE Canyons costume!

LBP Canyons Costume

Canyons Theme Pack for LBP PSP ($2.99) – Download a new set of goodies to create your own Canyons themed levels. The Canyons Theme Pack includes 2 Costumes, 19 CREATE Materials, 15 Stickers, 1 Music Kit, and 1 Background.

LBP Canyons Theme

What’s New?
A heartfelt welcome to all the folks over at Media Molecule as they join us as part of SCE’s global development operation, SCE Worldwide Studios (SCE WWS).

Media Molecule + SCE

Ever Wonder “who’s who” over at Media Molecule? Allow us to introduce our new family members!

Alex at Media Molecule

Workshop of the Week

LBP Soccer

At LittleBigWorkshop.com, it’s time to get in on the fun for their March contest, and this time up it’s a sports theme! Have at it, SackPeeps!

HP’s Windows 7 Slate Strikes at the iPad - Wired News

March 9th, 2010

Dell has said that it will launch a family of tablets , the first of which will be a PlayStation Portable-sized device with a 5-inch screen codenamed Dell Mini 5. Dell hasn’t disclosed pricing or availability for its product yet. Apple’s iPad …

Final Fantasy 13 review roundup - The Christian Science Monitor

March 9th, 2010

Gone are the hours of exploration found in Final Fantasy 12, the turn-based battle system of Final Fantasy 10, and the sprawling towns found in every Final Fantasy since the original. To hear more, let’s turn it over to our review roundup. The linear …

PlayStation Around the Web: What We Read

March 7th, 2010

If this isn’t the longest reading list in recent memory, please forgive me – we’ve been prepping like mad for GDC. Speaking of next week’s Game Developer’s Conference, I hope you’ll be joining us in-person; but if you can’t, we’ll have live coverage beginning at 3pm (Pacific Time) on Wednesday.

Also, bit of housekeeping: we know the blog login system has been jacked up over the past several days. Everyone should be able to log in, but if you’re still appearing as the wrong name, let us know in the comments (also, let us know what your real PSN ID is if you’re appearing incorrectly). I want this thing gone forever by this time tomorrow :-)

Oh, and God of War III reviews hit soon. Keep an eye out for those (we’ll be linking out on the right rail of the Blog).

The PS Blog weekly reading list (Week of March 1, 2010)

The PlayStation Recap

March 7th, 2010

MAG Logo

Courtesy of Jeremy Dunham

UNCHARTED 2: Among Thieves banner

Courtesy of Arne Meyer

  • UNCHARTED 2 Title Update 1.06 and Multiplayer Updates – We released an update to the multiplayer modes of UNCHARTED 2 earlier this week. The Title Update and live updates we pushed performed some additional balancing to player hitboxes, some weapons and one Booster that we felt was warranted after Title Update 1.05 was released. As part of these updates, we also pushed some geometry updates to prevent intentional glitching.
  • “Unleashed: The Art of Naughty Dog” art show opens this weekend – Twenty Naughty Dog (and UNCHARTED 2) artists are doing a group show of their art work at the Gnomon Gallery in Hollywood, California. The opening reception for the show is on the evening of Saturday, March 6, and will run for at least a month.

Zoo review - Tulsa World

March 7th, 2010

By P.J. LASSEK World Staff Writer Published: 3/7/2010 2:28 AM Last Modified: 3/7/2010 3:58 AM Tulsa is joining other cities in considering the growing trend of privatizing the management of their zoos. “There is a reason such a large percentage of …

Monkey Island 2 Bound For PS3? - TheSixthAxis

March 7th, 2010

The Monkey Island series is a particular favourite of mine – the subtle, dry humour, the brilliant script, the devious puzzles – and last year’s Special Edition of the first game was a big hit but never saw the light of day on the PS3, despite …

ModNation Racers PS3: Dynamic Props – More than Just Speed Bumps

March 6th, 2010

Hello, Mark here back for another developer post. Since we last talked, our North American and European Public PS3 Betas have exposed ModNation Racers to the world. These previews generated lots of great feedback and have helped us focus on key issues in these final months. I’m happy to say that frame rate, load times and race cameras have all improved.

In my last update, I talked about some of the more advanced features of Track Studio that we’ve used to create the tracks for the game. Today I’d like to talk about some of the cool props you can add to your tracks to make them fun, challenging and memorable! Dynamic Props are interactive objects that you can place on your track to enhance the gameplay.

ModNation Racers PS3 Screenshot - Barrel Launcher

We’re including a load of exciting things to place on your tracks, such as barrel launchers that shoot crushing or exploding barrels.

ModNation Racers PS3 Screenshot - Mod Bot

There are also ModBots, robots that move back and forth across your track and attack karts that get close. Some shoot flame, some will bounce racers off the track if they aren’t careful. They can be scattered anywhere, so it’s a nice touch if you want your racers to watch the road.

We’ve also included ramps for cool jumps, and launchers for shooting the kart over huge distances. We have barriers that pop out of the ground to test a driver’s agility, and flame vents to make any careless driver extra crispy! We designed them to be customizable, reusable and effective in a variety of different scenarios. The devilish setups we’ve put in our tracks are just the beginning of what can be done!

Highlighting a Dynamic Prop in Track Studio and pressing the Square button will pop up a dialog where you can adjust settings on how the prop behaves. For instance, you can dial in the height of a ramp, or change the direction of the Twister (a giant rotating platform). Adjusting these things gives you the power to customize your track to make it as crazy as you want.

ModNation Racers PS3 Screenshot - Camel Jump

Dial your ramp just right or you might hit some humps!

These dangers work well with gameplay incentives such as item pods or boost pads – give the racers a reason to brave the danger! For instance, use a Devastator (a giant stomper) and boost pads in combination with a popup ramp to let them jump clean over it, versus the faster, more treacherous route under the Devastator.

ModNation Racers PS3 Screenshot - Devastator

A whole gauntlet of Devastators to slalom through!?!

With so many Dynamic Props, and so many possible combinations, I can’t wait to see what the community comes up with.

Until then, check out our new trailer (above) that gives you a taste of all the insanity you can create with the toys we’ve built for you.

Lights, Camera, Play Ball! Create Your Own Highlight Reel with MLB 10: The Show’s Movie Maker

March 6th, 2010

Sports fans, what could be better than the Highlight Reel from MLB 09: The Show, where the game chooses the most significant plays and presents them back to you in a television broadcast presentation style? How about the ability to choose your own plays of the game, your own camera angles, and present them in a highlight reel fashion with your own personal touch? Move over ESPN, in MLB 10: The Show, the new Movie Maker feature allows you to do just that! Be the cameraman, the editor, and the overall director of your own personal highlight reels.

With the new Movie Maker feature in MLB 10: The Show, save up to 10 of your most memorable plays of the game. You can do this by using our extensive Replay Filter System, sorting those highlight quality plays in any order that you desire. You can show your offensive feats first, including every double, triple, or home run from the game. Followed up by your defensive gems, including diving catches, clutch strikeouts, and double or triple plays!

The user has total camera angle freedom by using our free-floating camera controls to place the lens exactly where you want it using close-up or far-out perspective angles to capture the action in any way you see fit. Need some help from the experts? Then go ahead and choose from 10 unique Camera Presets, already built into the Movie Maker.

You can set up to three Edit Points for any play to capture the action from different camera perspectives, editing at the start and finish point of any play. The Movie Maker can also be used at the Post Game Menu, or at any time during your current offline game. The feature works in any of our gameplay modes, including Road to The Show, and from the Post Game menu of any completed online game. After you finish editing your movie, save it to the Hard Drive, and share it as you see fit, the only limit is your imagination!

Welcome to The Show!